I wrote a couple, like Mastermind, naval battle and a word guessing game (lingo, after a tv quiz), for my kids.
Written in Pascal, for Dutch speaking users.
I have Canfield (Klondike) running on eisner.
Hans
Van: Brian Schenkenberger, VAXman-
Verzonden: donderdag 10 oktober 2013 22:37
Aan: hecnet at Update.UU.SE
Beantwoorden: hecnet at Update.UU.SE
Onderwerp: RE: [HECnet] VMS games?
Sampsa Laine <sampsa at mac.com> writes:
>Is there a collection of 'standard' games for VMS (VAX or AXP) =
>downloadable from somewhere?
>
>What I'm referring to is something like the 'bsdgames' package available =
>on most Linux distros..
VMS, as well as the hardware it runs on, was a relatively expensive in its
day. VMS systems were NOT purchased for games play. There are games that
were produced and submitted to DECUS, but there's never been any definitive
packaging thereof.
Check the DECUSlib.COM site for games.
--
VAXman- A Bored Certified VMS Kernel Mode Hacker VAXman(at)TMESIS(dot)ORG
Well I speak to machines with the voice of humanity.
Then again, CDC Cyber systems are *way* more expensive than any VAX, and nevertheless much of the innovation in games (especially role playing games and multi-user interactive games) was done there.
(Read up on "PLATO" for the details.)
Oh I signed up for an account on the Internet accessible PLATO, but haven't heard back from them. Awesome system though.
On Oct 10, 2013, at 4:37 PM, "Brian Schenkenberger, VAXman-" <system at TMESIS.COM> wrote:
Sampsa Laine <sampsa at mac.com> writes:
Is there a collection of 'standard' games for VMS (VAX or AXP) =
downloadable from somewhere?
What I'm referring to is something like the 'bsdgames' package available =
on most Linux distros..
VMS, as well as the hardware it runs on, was a relatively expensive in its
day. VMS systems were NOT purchased for games play. There are games that
were produced and submitted to DECUS, but there's never been any definitive
packaging thereof.
Then again, CDC Cyber systems are *way* more expensive than any VAX, and nevertheless much of the innovation in games (especially role playing games and multi-user interactive games) was done there.
(Read up on "PLATO" for the details.)
paul
VMS, as well as the hardware it runs on, was a relatively expensive in its
day. VMS systems were NOT purchased for games play. There are games that
were produced and submitted to DECUS, but there's never been any definitive
packaging thereof.
Check the DECUSlib.COM site for games.
I'm aware of that but people still liked to have fun when management wasn't watching :)
There's even games on z/OS I think...
Sampsa Laine <sampsa at mac.com> writes:
Is there a collection of 'standard' games for VMS (VAX or AXP) =
downloadable from somewhere?
What I'm referring to is something like the 'bsdgames' package available =
on most Linux distros..
VMS, as well as the hardware it runs on, was a relatively expensive in its
day. VMS systems were NOT purchased for games play. There are games that
were produced and submitted to DECUS, but there's never been any definitive
packaging thereof.
Check the DECUSlib.COM site for games.
--
VAXman- A Bored Certified VMS Kernel Mode Hacker VAXman(at)TMESIS(dot)ORG
Well I speak to machines with the voice of humanity.
On Oct 10, 2013, at 10:54 AM, Cory Smelosky <b4 at gewt.net> wrote:
I have limited the number of systems I have due to using a small pool: female names starting with M.
I still think Mulva is a legitimate choice for you :)
http://www.urbandictionary.com/define.php?term=mulva
Ian
Is there a collection of 'standard' games for VMS (VAX or AXP) downloadable from somewhere?
What I'm referring to is something like the 'bsdgames' package available on most Linux distros..
sampsa <sampsa at mac.com>
mobile +358 40 7208932
On 10/10/2013 03:47 PM, Sampsa Laine wrote:
Hey, more power to you, man! It sounds good to me. And it's very
different from how such things typically work in this country.
Niche product, requires a crapload of expensive training (that I got free as I was working at the company who built the product) tons of new installations an each one requires a lot PS time to integrate it into the customer's infra.
So there's maybe 3-5 vacancies per freelancer looking for a gig :)
Nice. :-) Is this why you like moving to places where angels fear to
tread? ;)
-Dave
--
Dave McGuire, AK4HZ
New Kensington, PA
Hey, more power to you, man! It sounds good to me. And it's very
different from how such things typically work in this country.
Niche product, requires a crapload of expensive training (that I got free as I was working at the company who built the product) tons of new installations an each one requires a lot PS time to integrate it into the customer's infra.
So there's maybe 3-5 vacancies per freelancer looking for a gig :)
Sampsa
On 10/10/2013 03:37 PM, Sampsa Laine wrote:
Corporate/boring. But more specifically, nonproductive. It's all
about keeping the money machine grinding forward. Actually
delivering a finished product is the worst thing that happens in
that world, because they can no longer bill for it. The contract
administrator (typically military, sometimes civilian) comes to
inspect the "progress", gives a smile and a wink, drives away in a
new BMW, and goes back to his office to fill out the report that
"everything is going fine, but there's been a minor cost
overrun..."
I hate to say it but professional services for a very expensive
security product is how I make my money :)
It's wrong on so many levels but affords me a great life style..
Hey, more power to you, man! It sounds good to me. And it's very
different from how such things typically work in this country.
-Dave
--
Dave McGuire, AK4HZ
New Kensington, PA