On 2013-06-19 02:40, Paul_Koning at
Dell.com wrote:
RSTS certainly should have an FCS library, at least I assume so because it's hard to
see how one would build RSX programs to run on RSTS otherwise. I don't know what IND
is.
IND is what runs those pesky .CMD files under RSX.
Could you give some more background about what ZEMU is and what you're trying to do?
Also, what version of RSTS?
ZEMU is a Z-machine emulator, which can play pretty much any V1 to V8 Z-machine game. The
Z-machine was the abstract machine developed by Infocom, on which all their games ran.
ZEMU does not do sound or graphics, so those games can be ruled out.
You can find ZEMU at ftp://ftp.update.uu.se/pub/pdp11/zemu.tar. The code is written to be
able to easily get to run under any PDP-11 OS. When I did this, Megan Gentry helped me
with the RT-11 version, and she also wrote the build script.
Anyone can test ZEMU on MIM::. Almost all Infocom games are also available on MIM (see ZEM
/LI), and some Z-machine games from the internet is also there.
Johnny
paul
On Jun 18, 2013, at 7:43 PM, Julian Wolfe wrote:
Hi all,
I'm trying unsuccessfully to build a copy of ZEMU on RSTS/E. Because RSTS/E has no
FCS library or IND program, it fails to run either a prebuilt RSX binary or even start a
compile on RSTS. Even if I did have IND, there is no SYSTEM.MLB for RSTS to pull symbols
from.
Can anyone help me out with a prebuilt binary for RT-11 without split I&D, or offer
expertise on an RSTS build?
Julian
--
Johnny Billquist || "I'm on a bus
|| on a psychedelic
trip
email: bqt at softjar.se || Reading murder books
pdp is alive! || tryin' to stay hip" -
B. Idol