I was watching the MOP Console system ID messages from DECnet/E on simh, with an emulated
LQA. Noticed something odd: the source address was broadcast. That's not valid, of
course. The question is why that happened.
The answer is that the emulation uses the address in slot 0 of the address filter as the
source address. The hardware doesn't care what order the addresses go in as far as
filtering is concerned; DECnet/E puts broadcast in slot 0 and the physical address in slot
1, followed by any multicast addresses.
Is the SIMH behavior also what a real LQA does? That would be an interesting DECnet/E
bug if so... Or does a real LQA just use the physical address, as a UNA would?
paul